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1. [Proposal] Resource Flashpoints or Tech Moons for Everyone - in Player Features and Ideas Discussion [original thread]
Edited by: Orboro Naheema on 02/04/2011 20:44:48 Addendum: Mining: In order to make the new mining mechanic described above more interesting, I think we should change the compositions of ores as well. We currently have regular, +5%, and +10%....
- by Orboro Naheema - at 2011.04.02 20:38:00
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2. [Proposal] Resource Flashpoints or Tech Moons for Everyone - in Player Features and Ideas Discussion [original thread]
* Need for more topography within null sec * Need for more content, customization, and progression within null sec * Need for more resources that can be attacked that will also generate conflict * Need for more PVE and PVP diversity within null se...
- by Orboro Naheema - at 2011.04.01 01:08:00
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3. Null Sec Agent Index - in Player Features and Ideas Discussion [original thread]
@Pan Dora It would make them too similar to high sec Level 4 agents if everyone could use them. The goal was to produce a resource that could be attacked and destroyed. The idea was to generate another way to attack your enemy other than blobbing ...
- by Orboro Naheema - at 2011.01.16 07:01:00
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4. Null Sec Agent Index - in Player Features and Ideas Discussion [original thread]
Edited by: Orboro Naheema on 15/01/2011 11:04:28 dissatisfied with: " * Only 1 Tier 5 agent is allowed per region and the alliance that has control over the majority of the region may enlist its services * Only 2 Tier 4 agents are allowed pe...
- by Orboro Naheema - at 2011.01.15 11:03:00
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5. Null Sec Agent Index - in Player Features and Ideas Discussion [original thread]
Allowing anyone, and their brother, to utilize them would negate part of the point. Why join an alliance to gain access to them when you can just utilize them without putting in any of the effort to acquire them? Why fight over them if everyone ca...
- by Orboro Naheema - at 2010.12.24 02:32:00
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6. Null Sec Agent Index - in Player Features and Ideas Discussion [original thread]
Edited by: Orboro Naheema on 23/12/2010 16:17:23 ? Why the major alliance? Just the alliance who owns the system I'd say, let ppl fight for it. In fact, why no mission ninjaing? If you've got the balls to go up to an enemy system and talk to ...
- by Orboro Naheema - at 2010.12.23 16:13:00
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7. Null Sec Agent Index - in Player Features and Ideas Discussion [original thread]
Edited by: Orboro Naheema on 23/12/2010 15:37:57 * Agents may be attacked and killed. If they are killed then the owning alliance loses a specified amount of rep from their index. If the index drops below the necessary level for an agent, then...
- by Orboro Naheema - at 2010.12.23 15:37:00
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8. Null Sec Agent Index - in Player Features and Ideas Discussion [original thread]
Problems: * Need for more content, customization, and progression within null sec * Need for more resources that can be attacked that will also generate conflict Summary: Dominion features had initially included talk concerning the addition of...
- by Orboro Naheema - at 2010.12.23 15:35:00
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